all:
- credits: B. for mariembourg, Tomas for intersection code.

art:
- Decide of a license

3d engine:
- support for cal3d files
- fog
- Support animations
- Specialize Octree code to a group of top10::math::Mesh.
- Environment mapping for wet tracks
- Water spray behind go-karts
- Handle transparency better:
 - transparent polygons: draw back to front.
 - opaque polygons with partially transparent textures should be handled has transparent polygons.

physics:
- Kart vs kart collisions
- Better collision response.
- Need to trash the current code.
- "aqua-planing"
- Tyre temperature
- Engine temperature


AI:
- Preprocess tracks to vectorize the track.
- Everything!

tracked:
- Measure track length
- Support additional decoration meshes
- Support animations
- Set the skybox
- Set lights

karted:
- Everything!

top10:
- Background music (in opening/menus)
- Improve tracking camera
- Replay: use state records.
- Record: should bufferize + compress.
- Force feedback update.
- Go-Kart set-up
- Multiplayer (same computer)
- Multiplayer (network)
- Game modes (training, racing, championship...)

